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Showing posts from April, 2020

Player update and new system

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After experimenting, we designed a gravity system which allows the player to walk across a platform upside down and sideways across the blocks.

Theme for game

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Me, Rob and Oli decided that the theme of the game would be based around exploration in space where the user will be playing a spaceman. This is the spaceman that we designed for the game and the story will be of an AI who controls the area in space.

Text writing system

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Me, Oli and Rob had a discussion and we decided that we wanted a text writing system in the game. This will display text procedurally for the user. This took some time to do as we ran into quite a few problems but eventually got it to work.